Hangman Games is back
Back in 1998 when Hangman Games first began publishing board games, personal computers were expensive, graphic design programs like CorelDraw(R) were in Version 3.0, and Kickstarter was not yet a gleam in anyone's eye. This was the world into which Hangman Games took the plunge. After releasing nine games, we decided to cease manufacturing our own games and, instead, began licensing them to others who brought them to market. Now, some 15 years later, Hangman is returning to the world of self-publishing.
Our first series is the DecaDesign Project. Enjoy!
Hangman Games welcomes you to our DecaDesign Project.
The second game is now available.
Granted, it took 14 months instead of 10, but we are now back on schedule.
If you would like to order a game directly, go to the Orders page. Pricing for each game includes shipping in the US. If you would like pricing for shipping outside the US, contact me and I will send you a quote. We only accept PayPal on the website. If that does not work for you, contact me to find other options.
If you have not already done so, it would be greatly appreciated if you register on the DecaDesign Group page. Then you will receive an email as each new game is ready to ship.
The second game of the DecaDesign Project is Prized Potions. The price of the game is $90 which includes shipping in the United States.
Do you want to be the most-famous, highest-paid, awesomest alchemist in the universe? Of course you do. So, let's get to it.
Your Lab is a mess. There is one clear set of shelves. It already holds a storage container, little bowls for solids, and traps for focused energy. First, plan your day. Second, do something, like buying raw materials or storing energy. Then, after everyone else does something, do something again. Then again. Finally, since these projects will probably fill your day, clean up your Lab for tomorrow.
Eventually you will have the materials required to create Compounds, then Potions. Then you can do really cool stuff. Burn a Compound and use its effects. Drink a Potion and feel the burn. Or, even better, fulfill the requirements of a Prize you wish to win (because you will get a really cool trophy for your shelf).
Be the first to earn three Prizes, and you can call yourself the awesomest alchemist ever.
Player Mats and
Player Start Cards
Jewels of Puerto Primo
Now available, the first game of the DecaDesign Project is Jewels of Puerto Primo. The price of the game is $45 which includes shipping in the United States.
After crowning himself the “Greatest Pirate of the Caribbean,” our new King Prime, his Queen, and the Princess are out to amass a personal hoard of jewelry greater than the collections of the royal houses of Europe. You represent pirate ships trying to make the greatest profit selling to the new “royal family.” King Prime has ordered jewelry to be brought to him made out of seven different types of gems (ruby, topaz, citrine, emerald, sapphire, tanzanite, and amethyst) in seven different settings (1-ring, 2-earrings, 3-bracelet, 4-brooch, 5-necklace, 6-rosette, and 7-tiara). He has ordered two copies of each piece of jewelry with the exception of rings, brooches, and rosettes for which he has only ordered one copy (it’s primarily a pirate thing). After a year of selling jewels to the family, if you can sail away with the most doubloons you win.
84 Jewelry cards
16 Goal cards
100 metal Doubloons
End of the game